| Skill |
Indicator |
Activity |
Acceleration |
Read and write numbers less than one million and more than one hundred using standard and expanded notation.
Use place value through millions. Model and identify the place value of each digit in whole numbers that are less than one million and greater than one hundred
|
6.4.1.1, 6.4.1.2, 6.4.2.1 |
Place Value to 100,000
Harcourt Brace Place Value Calculator Can You Say Really Big Numbers? Specific Place Values-AAA |
|
| Organize and display data in a variety of ways |
4.4.2.1 |
|
|
| Discuss the appropriateness of various data displays as they related to the type of data and the purpose of the display |
4.4.2.2 |
|
|
| Analyze and interpret line plots, line graphs, and circle graphs |
4.4.3.1 |
Raisin Line Plot |
Learning Math-Home site for Raisin Line Plot-Data Analysis |
| Determine and distinguish between mean, median, mode, and range using concrete materials |
4.4.4.1 |
Harcourt Brace- Finding Median and Mode (This has a recording sheet) Handling Data-Mode, Median and Mean
Quiz following this activity Landmark Shark Game (Mean, Median and Range |
|
| Number Sense |
|
Math Spider |
|
| Identify, classify, and sketch acute, right, and obtuse angles and related them to real-world examples |
2.4.2.1 |
What’s an angle? Types of angles- instruction with quizzes Anglemania-instruction with quiz Saxon-sorting right, acute, obtuse angles Alien Angles (game)-measurement of angles |
|
| Use manipulatives, pictorial representations, and appropriate vocabulary (sides, angles, edges, vertices, faces) to identify and describe the attributes of solid figures |
2.4.1.1 |
NCTM Illuminations-Geometric Solids (instructional. Create a worksheet to go with this.) |
|
| Draw circles, triangles, and quadrilaterals given their dimensions |
2.4.3.2 |
NCTM Illuminations-Shape Sorter Math 5 Alive-Lesson Triangles, Lesson Polygons Polygon Matching Game |
|
| Identify parallelism and perpendicularity of geometric figures and real-world objects |
2.4.1.2 |
|
|
| Identify, draw, label, and describe points, lines, line segments, and rays |
2.3.1.1 |
|
|