B-CC HS Digital Media Studies
Of all the arts, films and TV shows are the ones that look most
like life. Characters on screen court
and marry, pick quarrels and fight, fall sick, and die. In short, they seem to live, albeit in a
compressed way. They portray, as Alfred
Hitchcock said, “life without the boring parts.”
The truth of the matter is, of course, that digital and film-based
media are not life any more than landscape painting is nature. Students in the
Digital Media Studies at B-CC study films and videos as composite creations made
possible through the creative efforts of numerous arts practitioners: writers, actors, directors, cinematographers,
editors, and designers just to name a few.
Because all courses are project-based, students also are encouraged to
test their ideas and take creative risks with their work.
| B-CC Film Students Collaborate with the White House
In 2016, B-CC film students were chosen as finalists in the White House Film Festival and had the honor of meeting President Obama and screening their film in the Executive Residence. As a result of this work, B-CC students were invited in 2017 to collaborate with the White Houses video production team on a very special project. Click the link below to see the result!
Digital Media Course Descriptions:
Digital Media Course Descriptions:
and Performance A/B (grades 9-12): Students in this course will learn everything they
need to do to nurture short, scripted productions to fruition. Students will explore all of the phases of
preproduction and production, from idea development to sound and music
design. Special emphasis, however, will
be placed on the relationship between the director and the actor so student
directors can play more active roles in engaging their casts in the emotional
events of the script, helping them harness innate impulses and feelings. This
class fulfills the state required fine arts credit for graduation.
Video Field Production A/B (grades
Students continue their work in production with an emphasis on
non-scripted field work, including news gathering, documentary, and
non-narrative forms. Emphasis is placed on pre-production planning and using
industry-standard digital software such as the Avid DS System to create broadcast-quality
television content. Students will plan
program clocks and write and develop media content to broadcast. (prerequisite: Production and Performance)
IB Film 1 A/B (grade 11):
Students in IB Film both study
and create films in order to understand the "language of film"
and explore assumptions about it. Since it is so familiar to us, film is
often labeled "entertainment." We often assume that it is easier
to understand than literature which is often regarded as "serious" or
as "art". In fact, film really is entertaining, and it really
is complex. It employs two channels--sound and image--and it is culturally
ambiguous, blurring distinctions between art, entertainment, and mass
communication. IB Film students will begin to develop the skills
necessary to achieve creative and critical independence in their knowledge,
use, and enjoyment of film.
Film 1 requires NO previous filmmaking experience. It is less a film production class and more
an introduction to film as art and artifact.
IB Film 2 A/B (grade 12):
IB Film students will continue to develop an appreciation and
understanding of the art of film making and its history, the ability to plan
stories and ideas for their own film productions, film production skills,
critical evaluation of their own and others film productions, and an awareness
of international film-making. (prerequisite: IB Film 1)
Mission for Digital Media Studies at B-CC:
- To provide student with the ability to understand and produce digital media-based content in a variety of forms.
- To give students meaningful, project-based experiences in creating and using performance and media to entertain, inform, and persuade.
- To provide students with critical thinking skills, which enable them to deconstruct and interpret messages and to develop independent judgments about media content and art.
- To facilitate the students' ability to use a variety of digital platforms and tools to produce effective and responsible projects.
- To encourage risk taking with digital forms ("Doubt kills more dreams than failure ever will." Suzy Kassem).